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2016 is mobile gaming’s biggest year with $91 billion revenue

December 28, 2016

Did you play a lot of mobile games this year? It seems you have have, because according to market intelligence company SuperData Research, 2016 was the biggest year in mobile gaming, generating a whopping $91 billion in revenue.

The agency counted 2.6 billion monthly active users, with the majority of the spending contained within the Asia-Pacific region. Mobile gaming is yet to reach its eclipse, however. Global revenue is expected to increase further in the next three years. What’s more, as revenue increases, an increasing number of games will be treated to the high production values and marketing spend models characteristic of console games.

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